2024 Korean Community Event Recap

Hey everyone,

Korean Developer Engagement Team (@lvl100superburrito, @soobsok, @cafemochaventi, and @ssamssam33) here! We’ve had the pleasure of meeting some of you already, and we’re excited to share a recap of the first-ever in-person Korean Community Event, which took place on November 15-16 in Busan, South Korea!

Before getting into the workshops, we wanted to highlight some of the activities that went on during the event! Creators had the chance to do deep dive sessions and get feedback from @Six5Creedmore, Senior Game Producer. There was also a claw machine where people could draw prizes after completing challenges, a gameplay area, an interactive wall, and a cute photo booth to take pictures from! Attendees also received the exclusive Developer Dragon virtual item!

Here’s a summary of the workshops, some of which were hosted by our community.

Rift Hunters - Brave Turtles x Jeny Punker Collaboration

The collaboration between BraveTurtles X Jeny Punker allows influencers and developers to connect and work together. To achieve success through collaboration, we need to ensure we have specific goals and roles and to respect each other’s styles and perspectives. Some strategies for collaboration include giving feedback, creating a timeline, and creating a roadmap together to make the story, animate content, and understand the experience. While reviewing the success of the collaboration on social media, take the opportunity to gather any user feedback you come across. In conclusion, communicating openly, understanding each other, finding what works best for both parties and playing the game by ourselves to understand specific details and highlighting them are important in working together.

Managing and Growing Your Game - Nosniy and SenseiWarrior

In building Rivals, there were several aspects such as creating a consistent update schedule, growing a community, planning roadmaps, and prioritizing gameplay over monetization to create a successful game. Update schedules should have reasonable quality content. For growing a community, using social media platforms is a great way to engage players, ask for feedback and ideas, and market the experience. Planning roadmaps makes it easier to make progress because everyone knows their role. Finally, prioritizing gameplay over monetization is important, as content is what drives the game forward and creates natural support from players who want to keep playing the game.

Create & Scale on Roblox - m4rrh3w

Roblox is not a game but a platform; a future platform for communication and connection, allowing the creation of anything everywhere by everyone.

To ensure that Roblox can be global, real-time translation has been implemented to the content, including text and voice chat features. Additionally, investment in AI has made creation easier. Tools, such as code assist, material generator, texture generator, etc., are all backed up by AI to make creativity the main focus. Monetization is a huge part of creation, and there are both standard and unique methods for doing so. The bottom line is… Roblox is THE platform to create! With various assisting features/methods provided by Roblox, creators can only focus on letting out their inner creative minds.

Lastly, many Korean games, experiences, and creators were spotlighted: Sol’s RNG, A tower that can’t be broken, Korean Murder, TWICE Square, Korean BBQ Restaurant, Korean Food, and @DIDIgamedev.

Monetization on Roblox - Six5Creedmore

Monetization on Roblox is key when creating exciting live experiences that engage with users. In this workshop, we went over essential elements of monetization as well as best practices and common strategies that many users find appealing.

Items and the shop are the two core foundations of monetization. Items need to fit seamlessly into the experience and provide value along with descriptions that are truthful and accurate. The shop acts as the primary space for items by showcasing the economy and variety of content while offering a personalized and engaging experience for users.

Attract attention and communicate value to users through merchandising. For example, Starter Packs play a pivotal role in the new user experience, while discounts and bonuses offer additional value for users. Choose a creative merchandising method that is unique and keeps users engaged in the experience!

UGC Item Creation Process - Gold_Octopus

One of the KR Community Ambassadors, @Gold_Octopus, led a live workshop on Blender, showcasing how easy and quick it is to create and upload your own UGC item onto Roblox. He covered all aspects that are involved in creating a UGC item, from figuring out different shapes and textures of the item on Blender, how to export the file so it is Roblox platform-friendly, how to upload the UGC item and more. The end product of the workshop was a Penguin Cap accessory item!

Of course, we can’t forget about the LOVELY Korean developers who were dedicated and attended this two-day event. Thank you to you all!

And of course, a few spotlights… we want to thank all of the RIVALS developers (@Nosniy, @SenseiWarrior, @GreatGuyBoom, & @ShadowTrojan) who flew to Korea to speak and participate in this event! Huge shoutout to you all! Additionally, we can’t forget the wonderful developers who were able to take a community award home that night, a huge shoutout to Sol’s RNG, @pond_ugc, & @gold_octopus!

See you at the next event!

@lvl100superburrito, @soobsok, @cafemochaventi, and @ssamssam33

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Lovely to hear about wow!!! i hope i am able to attend the next event whenever it occurs! love hearing that it went well

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🫶🏻 Thank you guys for the opportunity, the event & the friends made were an honor!

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WOOHOO :confetti_ball: this event will remain as such a memorable part of 2024!

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So thankful to be a part of this!! :heart_hands:

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had a great time, thanks for inviting us! :purple_heart:

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Super grateful for this amazing opportunity!

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Wow, sounds awesome! It’s so cool how there are roblox developers literally everywhere on the planet

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That’s pretty cool. I was waiting to see country event? Are you able to tell If that’s gonna happend in ohter country? Like France? England?

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I participated too, and it was the most enjoyable experience!! :yum: (I’m currently using the Roblox keyboard and mouse I received at the award :blush:)

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