Hey Creators,
We’re excited to announce that Material Generator is now available to everyone in Studio! It’s now incredibly easy to create new, inventive material variants with PBR maps using just a text prompt. Material Generator is available in our new Material Picker. To access it:
- Navigate to the Model tab and select “Material”
- Click “Generate New Material” within the Material Picker to launch Material Generator
- Enter a text prompt and generate your Material Variant
Once you generate a material, you can select a base material to apply physical properties to your material variant. You can also configure the material variant to your liking, including changing studs per tile, the tiling pattern, and the material name.
All materials are 512x512, and are generated with normal, roughness, and basic metalness maps.
What’s new Material Generator?
We’ve loved watching all of you supercharge your creativity using the Material Generator beta. Since Material Generator went into beta last year, we’ve seen over 45,000 people use the tool, creating over 230,000 new MaterialVariants!
During the beta, we’ve listened to your concerns and made improvements. Firstly, we’ve added UX Improvements to make managing your generations easier. Generations will now include the ability to separate generations by prompt, and easily inspect/copy the prompts corresponding to each generation.
Click the icon on the right side of the separator to copy your prompt
You can also right-click on any generation to remove it, or toggle between plane and sphere previews.
We’ve also made some smaller quality improvements to make working with Material Generator quicker and more effective. These include:
- Bug fixes to improve seams and tiling
- Model quality improvements
- Speed improvements
- Integration of Material Generator into Assistant
Show us your new materials in the comments! We’re super excited to see all the new materials that you create.