I hope we can get this a lot sooner than four years from now. This would help significantly increase the accessibility of groups and their games to the new generation of players.
Definitely useful for multiple scenarios, not only roleplaying. Bump for sure
They can already prompt you to favourite an asset on the store or to purchase one. A similar prompt would not be a problem. Yes misuse by a few developers that want to try and force your hand into joining their group may happen.
However, every game has a leave button, they just bounce players at a much higher rate than one that respects their players choices.
Ultimately, any feature can be abused. The physics engine, the chat - anything. If you don’t want the risk of users or developers abusing these features, then you shouldn’t be on this platform. The risk is inherent to functionality being present, and while it can be mitigated, it can’t be avoided entirely.
As was said originally in the post my friend!
Bumping this thread because this feature is very necessary.
Roblox it’s time to listen and give the people what they want after years of waiting
This is a very important feature. Should be added.
Bumping because, like all of us, agree this should be a feature. Would help with community growth.
as i said
GroupService:PromptGroupJoin()
This would be a crucial feature as well for roleplay groups, since it would allow new gens to easily join and become involved in those communities, and fully manage group membership through the experiences. It’d allow them to become much more relevant than they have in a while.
Agree, this featured has been suggested for a very long time and has lots of support. Not sure why they havnt added yet.
I agree with this, it would be great for all groups and it would help with he growth of groups. The only thing is I would have a delay on the prompt like when you purchase a game pass in game so you understand that your joining a group.
+Support
Sorry guys but I’m bumping because this is a great feature request and it shouldn’t be forgotten!
local GroupService = game:GetService("GroupService")
local GroupId = 33089741
local function RequestGroupJoin(Plr)
GroupService:PromptJoin(Plr, GroupId)
end
Please!
game.GroupService:PromptGroupJoin(number) game.GroupService:PromptLeaveGroup(number)
local GroupService = game:GetService("GroupService")
local GroupId = 32380007
GroupService:PromptGroupJoin(GroupId)
local GroupService = game:GetService("GroupService")
local GroupId = 1
GroupService:PromptLeaveGroup(GroupId)
warning when the user presses Join on the prompt that joins them a private group/community:
The community you have joined is private. A join request has been sent instead, and it's now awaiting approval from the community holder.
It seems like the middle-ground solution would be for Roblox to penalize games that misuse these features (for example, by immediately bombarding players with requests to favorite the game, turn notifications on, etc.), in place of holding back features like these for everybody.
Judging by how Roblox has been treating these types of games recently, this seems realistic.
then just dont play that game. its simple as that. its the same thing you would do if you didnt like a steam game
It’s going to be almost half a decade (5 years) since OP created this post about this heavily anticipated feature which has been supported by most devs & would be incredibly useful for community growth, yet… it doesn’t get a single response from Roblox? (I still love you Roblox)
If you are going to change groups to communities, why not as well add an API to enable players to join groups. (of course, it can be used in a wrong way but that’s why you can add restrictions in place)
Bump, this should have been added back in 2014.