[Action Needed] Upcoming Changes to Asset Privacy for Audio

Terrible idea.
No more boomboxes, and alot of old games including mine will have close to no audio, if they won’t get updates.
Roblox’s audios are really, REALLY annoying sometimes, and they cant fit my requirements. It’s like they only make them just to have audios on the marketplace. Approaches like monstercat’s situation should be the way to go, but i dont think something like this is going to happen anytime soon. If you get people who put effort into songs then the roblox alternative is a bit better.
Indeed we have free audios,but at what cost?.
I agree, this approach is the best of both worlds, but it’s not the way to go. At least make it so games older than this update can use custom audios.
The boomboxes situation is even worse. The “metaverse” should have complete freedom, and custom audios is one part of it. Please reconsider this update and find a solution to this.
100 audios for some of my friends is not a good solution to them. They much more of the marketplace audios for their games.
Also i heard old roblox audio wont be usable. There’s no but here. Fix this.
btw pls keep the free audios

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It’s definitely not having uploaded audios before this was announced; I had an audio uploaded before this and still have the regular 10 a month

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This happens to some Bus Closing sound and car revving sound and they can’t hear sounds after 22nd March 2022

one of the worst Roblox Updates ever, even worse then tix removal in 2016 and clothing Price floor in 2013 and even YouTube’s Removing Dislike button

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What are roleplay games supposed to do with the audio assets stuff being changed?

Half of all the roleplay games on Roblox uses Audio Assets to add custom audio for police sirens and Common Audio for vehicles in roleplay game, I would find this an issue as I’m creating a roleplay game and would have to discuss would my development team around the problem being caused and How we could fix the issue, Roblox Roleplay games would sirens would need to reedit and waste more (Money) on changing the siren tones and everything and replaying feature within 6seconds.

Does Roblox have suggestion on idea, how roleplay game can overcome this?

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i know, but you can just use some random extension to download the audios and reupload them on your account.

ROBLOX isn’t concerned, you’re gonna just have to re-upload them or create sounds on your own unfortunately. Sad to see corporations always turn for the worst.

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Well said my dude. This update essentially breaks majority of games that use sound assets that is publicly available to other people to use.

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Yup, thanks for caring about small devs who can’t/don’t DevEx Roblox :smiley:

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What’s going to happen to the hundreds, if not thousands of games that will be left silent because they used a FREE TO USE asset that was left public at the uploaders’ volition. Replacing audios affected by this update is needless labour and a limit of ten uploads a month, if you aren’t age verified, is abhorrent. I hope you lot do reconsider this update and give a second thought to removing virtually every existing audio on the library.

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This update should have just been a checkbox on the upload page/config page for audio instead of forcefully making every audio private regardless if the uploader wants it or not

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Really? So limiting small devs to 10 audios per month is giving us more options?
This is really dumb. Anyone who knows anything about games knows how much audio you need to use.
It should be at 100 and even that is on the low end. (players who DevEx or own premium should not be given more audio uploads, That just creates a gap between small devs and big devs and between premium and non-premium for no reason). I really hope Roblox rethinks this. This will not remove barriers. Instead, it will create more. Even with the paid audio upload, it was a better experience as you could upload as many as you wanted if you had the Robux. But limiting users? How is that removing barriers? I ask Roblox for all small devs, Please, Please Rethink this. Please

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I agree, since I prefer buying things for my avatar instead of buying audio, I rely on my friend who is nice enough to upload sound effects/musics for me. So for example; I make a monster in studio, my friend uploads the monster’s sounds, I use them and then they don’t play in my game because I don’t own them. This update will ruin everything, it will also break many Roblox games. I can already see people complaining about it.

It is an absolute outrage that ROBLOX would do this to small-time developers. And people will keep complaining about it for months to come if this update is put into effect, many people are divided on this one.

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Woah. I need alot of audios for my game, and i hate, when i buy audio and then i see its wrong, and i just threw away 20 robux. Fact, now there are free audios, made me pretty happy. Thanks! :smiley:

This is not a good idea in the slightest. Not only are you harming the experience of thousands of users and developers by effectively removing a large portion of sound effects and music from games, you’re also giving nowhere near enough time for some developers to sort out the problems caused by this change. Some games are using dozens, even hundreds of sounds uploaded by various developers, a lot of which can easily be over 6 seconds.

Like many other developers, I am now forced to reupload any sounds longer than 6 seconds that I can find in my numerous projects. I already know there are dozens of them. For unverified users, this is particularly difficult considering they only get as few as 10 uploads per month. Unfortunately I will also have to deal with this, as I have not ID verified for privacy reasons.

Moreover, in a previous announcement “Announcing Free Badge Creations!,” the following was mentioned about badge uploads previously costing 100 Robux:

However, this does not align with our long-term vision of making creation on Roblox frictionless.

Does having to first save and then reupload dozens of sound effects and songs over the course of several months align with your “long-term vision of making creation on Roblox frictionless”?

Finally, let’s talk about what will happen to a lot of sound effects. A lot of people who have uploaded quality sounds in the past are no longer active on Roblox for one reason or another. Because you’re setting sounds longer than 6 seconds to private by default, a lot of these sounds will be lost forever. One would think it’s obvious that these sounds are needed in a lot of games and that making them private will have adverse effects on user experience in thousands of games.

I have serious doubts that the huge amount of feedback you’ve gotten about this will have any effect on how this change will be implemented, but one can always hope.

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When I first started developing on the platform, the lack of asset privacy was one of the big turnoffs for me, professional teams will simply not be happy with all of their work being publicly accessible by anyone on the platform. I’m happy with this change, however, the speed at which is happening is a little concerning (but doesn’t affect me because I don’t have a live product).

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How can you be happy with this update, the limit for uploading audios is very limited, easily bypassable and you can’t use any audio community-made after March 22.

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Many big games already upload their on audios (phantom forces, probably strucid, adopt me, etc) but roblox doesn’t understand how much small developers actually rely on public/off-sale audios found in models and the catalog

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I am very against this update, who even thought that forcing 6+ second long audio to be private is a good idea? Nearly 90% of games uses UGC audio. The Roblox’s Official sound library is full of generic music that no one really cared about. First we have the copyright abusing music companies and now this is how we “fix” it?

I believe people will leave roblox because of this update, and that might include developers.

The only thing I liked about this update is the Free audio update, but getting more audios to upload after reaching the limit should use a robux system instead of forcing people to sacrafise their ID card to Roblox so everything that is against the laws of some country you do in Roblox will be sent to that government.

Why can’t u make audio uploaded before March 22 all public, regardless of if it is 6 seconds long or not?

This is basically the same thing as the “Animations Update”, and I even seen an changed.org petition related to that update.

I also believe people will hate Roblox because of this “Update”. How is this “helping” roblox? It doesn’t!

This update seems to cater for the “Big Developers” more than the “small developers”.

I hope this update never becomes a reality, because it is very controversial to the point that it can even destroy roblox’s developer economy because of that!

I literally wasted my time writing this just to state my opinion about this update.

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Yeah, I understand, just honestly angry. Hopefully Roblox rethinks the actions and finds other ways to deal with Copyright Stuff by allowing audios 30seconds+

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