The ability to change the skybox color would be very useful to me right now. My game has multiple biomes, and I would like to change the way the game looks in each biome. I am already tweening Atmosphere properties and terrain material colors when you go to a different biome, and the only thing left is the skybox color. I can’t just switch out skyboxes, because there is no way to transition them into each other.
Additionally, when Clouds are released, clouds won’t have to be baked into the skybox and developers can use a solid color or gradient for the skybox, similar to how the new baseplate does. Having the ability to change the skybox color will be even more useful then.
This is how the new baseplate looks. Imagine if it were possible to change the color of that skybox, just with a simple property instead of having to recolor all 6 images in another program and reupload them to Roblox.
This will be awesome once it’s out, but having the ability to change the skybox color would be useful until the time it is released, and for those who don’t want to use the procedural skyboxes after that.