As a Roblox developer, it is currently too hard to have to go through several steps, every time I need to access a place in the game being worked on.
Every time I open Studio, to access the secondary place I need:
- Open Studio
- Click on “My Games”
- Click on the game (main place)
- Click on “View”
- Click on “Asset Manager”
- Click on “Places”
- Click on the secondary place I want to open
- Close the “Asset Manager” window
If Roblox is able to address this issue, it would improve my development experience because will reduce the opening work and standardizing the format similar to the opening of the primary place.
32 Likes
@Abcreator sent me an alternative, thank you:
I believe you can do this by going on the website to the Develop page, hitting ‘Places’ and then clicking edit on the place you want.
6 Likes
Thank you for the feedback @rogeriodec_games! We’ll keep this issue in mind as we looking into revamping our in-studio launch page.
12 Likes
It would be nice if we were allowed to customise which experiences (and places) appeared on the start page, maybe with a pinned experience system, however I’ll leave that for a separate feature request.
10 Likes
I learned today that I can directly open non-start places using studio list mode. Full Release and Changes for List Mode for Studio
2 Likes