This is a awesome feature, although the only issue I have is that it only works inside studio, not the main game. Is there any possible way to fix this?
It’s a beta, so you have to wait until it is released to use it in published games.
Ah, makes sense. Any idea when it’s releasing to the public?
One of the coolest updates that (alongside Highlights and the new materials) I am waiting to go live. This saves a lot of headache and I can already imagine a thousand uses for this. I am so glad that particles are getting a major update like this.
A bit off topic but will we get other updates to particles as well? I’m sure I’m not the first person that’s asked to have speed or acceleration to be changeable with lifetime so I could emulate dust particles floating in the air without needing real time updates to the particles so they don’t straight up sink to the ground. I’m assuming that’s a huge thing to tackle though, so I’m not surprised it’s taken this long without it being added alongside particles with physics.
we don’t have any note of that yet.
I made a teeny tiny feature request here - sorry if it’s already been addressed!
Is this actually live in-game?
Hopefully this goes live soon, shame having to use weird workarounds when the roblox implementation seems fine as it is right now.
I really hope we get some news on this soon, animated particles is such an underrated feature and completely upgrades the quality of visual effects in every game on the platform
This has to come out of beta asap, a tank game I am working on will show this feature’s full beauty
It’s pretty hard to do that when there are heavy restrictions on what to do with flipbooks as of right now. Not to mention, this tool isn’t live yet, so in what ways are we supposed to use it that will encourage the staff to work on this more?
This feature has been sitting on the beta shelf for well over a year now and we still haven’t heard anything about it. What’s the status? What’s release date of when this feature will be live? Is this project abandoned? Communicate with us please!
This feature looks like it has a lot of potential! I feel like it is very limited as it is right now. Hopefully thats changed in the future. Also, I feel like there should be a feature where it cycles through it frames once. Or you get to make something happen on a certain frame. But overall, I hope to see this feature become a genuine thing!
Also it would be a good idea to port this to things like gui’s, ect. There could be a lot of possibilities if we got the feature on those things too!
Please release this, It can improve the visuals of many of the moves in my game. But it still hasn’t been released, you already know people need this. So I recommend releasing it.
yeah im having bad issues with clipping too, litterally with all my textures too
Can we have an estimated time of release? The lack of this being released ingame is impacting a game I’m working on.
At least a few hundred people are using this and waiting for it to come out. I see flipbook particles everywhere on Twitter.
i have an issue that my drawing apps whenever the smaller the size of the picture is the drawing get more low quality is there a way to fix that.
I sure hope it is soon. Need this to be out as soon as possible.
@JaapSuter
I think that this feature is a little rough, but ultimately does some useful stuff that devs don’t have easy access to, such as animating individual particles. Can we get an update on how the feature is doing or a timeline if any?
Hi there. Has this been disabled as of recently? I have the beta feature enabled but the Flipbook properties are not there.