Yeah, I do agree. Although over 70 people have made over 50 games each with 15 badges, lol. Also the games aren’t only badge walks, we make them fly glitch games, badge hunt games, obby games, etc because not all of us just want a simple badge walk although I like making badge walks more.
But yeah, it has really harmed the community. Badge ranks will now be changed from 100k badges to 125k or 150k. We haven’t decided yet.
this is an amazing change and will bring back the joy of badge collecting- if more changes to make development of games on roblox accessible to everyone are made maybe all the corporate changes aren’t so bad after all
hope to see more good updates like this in the future!!
I’m having trouble creating badges on the site, it’s giving the following error: The webpage at https://www.roblox.com/build/verifyupload may be temporarily down or it may have been permanently moved to a new web address.
It’s probably too late as I doubt you’re tracking this, but if you could add API to count badges that weren’t created for free it would both save the badge hunting community from the “badge inflation” while keeping this awesome update, satisfying both sides.
This will be super cool and will definitely help my game and help with a feature I’ve been thinking about creating (Achievements). Instead of just earning in-game rewards you also will now earn a badge!
Also, couldn’t you just create 5 each day and end up with 100 after 20 days, without using robux at all? Obviously, sometimes updates need to come out in days, but you could just create all the badges for free when the game you’re developing isn’t out yet. I feel like there could be a monthly limit, perhaps 50 or 75.
Finally, for my game i can give players achievements… However is it possible to customize the badge achievement gui? its kinda not fitting for my game…