This is the older post of the same plugin and I highly recommend you go check out the newer one right here: Asset Browser - Quick & Easy Asset Management
Organizing large places asset-wise isn’t always very easy. Especially when you’re meant to do renovation work. Replacing old assets with new ones around places can get really tedious. Sometimes it can get hard to just find the item you’re looking for in your workspace, wether it’s a car, a sound, a particle effect or anything else. So I wanted to fix these issues. And so I decided to create a Asset Library plugin.
Here is a quick look into the user interface:
The UI was heavily inspired by other game engines, such as Unreal Engine or Unity.
So what exactly can you do with it?
Well the first thing that comes to mind is of course organize and manage your assets in a streamlined and clean way. The plugin’s interface is designed to feel intuitive and easy to navigate, while still keeping all the features behind a few clicks.
Then there are the additional features that come with it. Here is a quick preview of one of them:
https://i.gyazo.com/e92ec9325934e5e5de07a4d8cafd0848.mp4
This is the replace feature. You can use this to replace assets in the explorer with assets inside your library. You can also replace the assets inside your library with ones from the explorer. It has options to do singular objects or all assets that apply to one of the two options: “By name” or “By asset id”. Asset id means a random generated number that is given to every asset you insert into the library as an attribute. This can be used to indetify similar assets within workspace.
Important notice: This plugin uses the Pivot Editor beta feature. It does seem to work without it, but if you want it to work exactly as intended, I recommend turing the beta feature on from File > Beta Features > Pivot Editor
And since the plugin uses a physical folder based setup, you can of course set your own directory for it as well. After insallation, the plugin will do its magic by itself and will insert a new folder inside the explorer. The UI will also be automatically enabled upon opening a place file. If you close the UI and want to reopen it, you can do that by right clicking any empty space within studio and checking the “Asset Library” section.
This is the default directory for the plugin. You can add, delete and edit assets through here as well. If you wish to change the directory of the plugin, simply select anything in the workspace that you’d like to set as the directory and click “Set new directory”.
The rest of the features are all very straight forward and can be seen in the UI when they are presented to you.
I began developing this yesterday and got it finished earlier today, so there are bound to be some bugs. If you do find any bugs or just want to give feedback, please leave a comment on this post. I will be sure to read all of them as long as I have time.
You can find my other plugins here:
Thank you! : )
-Sol