Sol_ttu
(Sol)
June 10, 2021, 10:48am
#1
I will be posting plugins I’ve made and worked on here with links to each and their dev forum posts. Check them out if you’re interested!
I was looking for a quick and snappy way to brush objects into my game worlds that would be highly compatible with my other Asset Browser plugin. Since I had become pretty comfortable with creating plugins of my own I decided to create a brush plugin that would serve as a quick way to brush objects into worlds.
Introducing Object Brush
https://www.roblox.com/library/6929478676/Object-Brush
The idea is simple. Select some objects, press a shortcut, play around with values and start brushing!
T…
Hello devs,
Every now and then I struggle to quickly switch between multiple lighting setting presets I have in my mind. So then I decided to make a plugin to simplify and make the whole process of switching between different lighting settings easier and a lot faster.
Introducing: Lighting Settings Saver
https://www.roblox.com/library/6841543504/Lighting-Settings-Saver
The main usage is to save and load lighting settings you’ve created. For more information, here is the description I wrote f…
Hello again,
After looking for inspiration from videos of other game engines’ development workflows I came across a feature that allowed the developer to project decals onto complex surfaces. I found the idea quite interesting and I thought to myself: “hmm, I wonder if that’s possible to do in Roblox”. And so I set out yet again to develop another plugin.
Introducing: Decal Surface Displacement
"So what about it?" - For ages now it hasn’t been very easy to place decals properly onto complex…
Hey again, I made a new plugin.
Introducing Script Link
What is it?
Script Link is a fairly simple plugin that allows you to link different scripts together with a Link Id. This then allows you to edit said scripts simultaneously.
Here is a demonstration:
Usage
Select one or more scripts and click “Create Script Link” in the plugin tab or assign a shortcut in File > Advanced > Customize Shortcuts. You can unlink scripts by deleting the attribute “LinkId” inside a script.
Afte…
Roblox doesn’t have a built-in asset browser like many other game engines do, which is why I decided to make my own. This isn’t my first time creating a plugin with a similar concept but I felt like I could do better. Here we are now with yet another version of the concept better than ever.
Introducing the Asset Browser plugin:
[image]
https://www.roblox.com/library/6927139406/Asset-Library
Simply put: The plugin allows you to quickly and effortlessly manage your game’s assets and allows yo…
I’m very glad you you like it! I was trying quite hard to make it feel somewhat native to Roblox Studio so that it wouldn’t feel out of place. But at the same time, I was having trouble finding references for this kind of UI within Roblox so I turned to Blender and whatnot to draw inspiration from.
I’m quite happy with how it turned out even though it could probably be improved in a lot of ways. But that’s a matter for the future. Now I’m just happy to finally get it out to the public …
42 Likes
Static_5
(Static)
July 12, 2021, 11:43am
#2
ur brush plugin seems to not work at all, its saying it couldnt load the plugin icon.
Sol_ttu
(Sol)
July 13, 2021, 7:57pm
#3
Please read the description of the plugin. It has the instructions for it. It doesn’t use a menu button at all but instead uses a shortcut to toggle the brush on and off. Hope that helps. Let me know if you run into any other issues with it, I’ll be sure to give them a look.
Thanks!
1 Like
Static_5
(Static)
July 14, 2021, 12:11pm
#4
thank you for your reply, where exactly is the place to put the short cut?
Sol_ttu
(Sol)
July 14, 2021, 4:50pm
#5
File>Advanced>customize shortcuts…> Then search for “Brush” and you should have two options appear for the plugin.
Static_5
(Static)
July 14, 2021, 5:48pm
#6
got it thank you for your help <3
1 Like
My Question is…WHY THERE IS NOONE IS TALKING ABOUT THIS GUY!, Your awesome!.
4 Likes
nanosph
(xXKing_BaconXx)
September 21, 2021, 6:34am
#8
Pls make accessory creator plugin with live testing feature
Sol_ttu
(Sol)
September 21, 2021, 12:07pm
#9
Can you explain how that’d work?
nanosph
(xXKing_BaconXx)
September 21, 2021, 3:04pm
#10
It must have feature add attachments to model or meshes and set their position thus converting it into accessory and it must use the attachment position to place the accessory on one click instead of running game like asset creator plugin which is outdated