AssetService:CreatePlaceAsync() HTTP 500 Error

Reproduction Steps

Place you can find the bug at:

The template place I am trying to create with CreatePlaceAsync:

The game is owned by this group:

I’m not exactly sure when the issue first occurred but the last created place by users was in January and we have tried to use it since then and it has not been working so I only assume this has been the issue.

Expected Behavior

Create a place based off the template.

Actual Behavior

Throws a HTTP 500 error and fails to create the new place.


No workaround.

Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly
Date First Experienced: 2022-01-19 00:01:00 (+00:00)
Date Last Experienced: 2022-09-15 00:09:00 (+01:00)
A private message is associated with this bug report


Thanks for the report! We’ll investigate.



Is there any update on this? My game is unplayable while this error persists as players cannot create servers to build inside of. Still receiving the same HTTP 500 error.

I’m more than happy to help investigate this if you reach out.



Thank you! Is there any update on this, or could you tell us more about what could be causing this?

Development on this project has been paused, since this functionality is a core mechanic, but it represents several years of active game development.

Fractured can’t find any causes on our side and the error suggests it is an engine issue. Any help would be much appreciated!

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