I am creating a Billboardgui above the player’s head that contains statistics about that player. However, when the player chats, it blurs through the billboardGui, making both appear unreadable.
Is there a way I can make chat always above the BillboardGui? ZIndex?
I don’t think it has to do with any lighting effects because I added some blur to my game just to test it, the chat does become “fuzzy” but its still legible.
Speaking of which, lighting effects should not have an effect on the chat, but that’s just my opinion
Can you be a little more specific on how you’re setting up your BillboardGui?
Apparently you should not use StudsOffsetWorldSpace for nameTags or the chat will be rendered under.
Use StudsOffset instead. I do not know why this is, but this 100% fixed the problem.