Hello! For some reason, when I move the rig and model together in Blender, the rig seems to get further away from the model the more I move it. Why is this and how can I prevent it?
Hey, I have also encountered this issue before back when I was using this plugin. Luckily, I found a solution. To fix this, you need to parent the model to the corresponding bone.
How do you parent it? Well, it’s actually pretty simple! Follow these simple steps.
Tutorial / Fix
1. Have the rig ready, it should look like this. It has bones and all that good stuff.
2. Select the model or object you want to move with the specific bone. (For example, here, I want the horns to parent with the head bone, so I select both!)
5. Set parent to ‘Bone’ by pressing CTRL + P on your keyboard. Something should pop up like this. Then, you would want to click ‘Bone’ that way it will parent with the bone (I think?)
The things I have tried are re-installing the plugin and using a whole other PC but nothing seems to work. Just for more information even when the part is can collide disabled It still has this issue.
I was having some issues with the plugin, I was told it was a bug that’s going around now. I explained what’s happening on my forum post that I’ve linked.