Banner and vector art done by me
PSA: There are scammers who pretend to be me to be hired under false pretenses so they can steal your game files and your money. Always double check who you’re really speaking to.
How to tell it's me:
The most common avenue these scammers use is Discord. My real Discord account is
boatbomber#0001 (Note the
b is lowercase!) and the user ID is
I have my social medias verifiably linked to my account, which the scammers cannot do as far as I know.
If you’re ever unsure, DM me here!
|Table Of Contents|
|Open Source Projects|
Hi there! I’m Zack, aka boatbomber, an 18 year old developer from New York City!
I taught myself how to program when I was 12 years old, and I’ve been developing on Roblox ever since.
I was the youngest Software Engineering intern at Roblox in Summer 2020, earned a 2019 Bloxy Award nomination from Roblox, won Best in Visual Art in RDC 2020’s Gamejam, held the title of Devforum Top Contributor, and I’m an invited member of the beta Plugin Marketplace as well as an official Event Organizer for Roblox!
After half a decade on this platform, I’ve made a lot of stuff!
Lua Learning is a community-driven platform (in a Roblox game) created and designed to interactively teach users how to program in Lua, all for free! This game is made entirely by me, and features loads of impressive tech like an in-game IDE, markdown rendering, community tutorial submission, user review systems, and much much more. It has been #1 Top Rated on PC as well as featured on the Learn & Explore sort!
RB Battles 2020 Event
I was brought on the team as a gameplay and systems engineer. I made the parkour system for the game, some backend systems, a few of the minigames, and most of the final battle live event. I wrote the AI NPCs that the users competed against in the finale.
Made in just 24 hours for the RDC 2020 Gamejam, my team “Titanic in a Bottle” created a sensory experience of a puzzle platformer. We won the ‘Excellence in Visual Art’ award! Highly critically acclaimed, with glowingly positive reviews from star YouTubers. One such review, calling agn●sia a masterpiece, reached #25 on YouTube Trending for Gaming. You can watch our presentation here as it goes over the ingenious mechanics, progressive level design, and breathtaking environment.
I collaborated with Elttob to create a plugin that serves as a far superior alternative to the command bar- offering multiline editing with syntax highlighting, saving the code, and running as server or client in APS mode.
A powerful tool to help you test and compare performance of functions with graphs, percentiles, and more! Used by top engineers and developers, this power user tool is very valuable in optimizing your game.
The first ever code outline in Roblox Studio, designed to aid programmers who use the Studio script editor. View and navigate your code’s functions and variables at a glance.
The first ever code minimap in Roblox Studio, designed to aid programmers who use the Studio script editor. View and navigate your code’s structure, TODOs, and errors at a glance.
An easy-to-use tool that imports the source of entire GitHub repositories into your workspace.
Collaborative Notes Plugin
The Roblox TeamCreate chat window is filtered so poorly that it is utterly useless, so I found an interesting grey area in policy to write a plugin that uses cool networking tricks to have something that totally “isn’t” a replacement chat.
"Dual Render" Scope System
This is featured on the official Roblox Blog, as well as the verified Twitter!
It was pretty revolutionary when I first made it, as ViewportFrames had only been released very recently.
Screen Distortion Rain
This was also pretty impressive when I first made it, as the Glass material had only been released very recently. I remastered it much later, and that’s what you’ll find in the thread.
Another cool ViewportFrame project. This one helped a lot of people easily implement security cameras, stadium jumbotrons, and more.
An invaluable module that overrides the janky default behavior of Roblox ScrollingFrames to achieve smooth scrolling.
Image Clipping Module
A clever trick using ViewportFrames to crop images with arbitrary masks during runtime, and have it in a GuiObject.
This is featured by the Developer Relations verified Twitter account!
ViewportFrame Replay Module
A powerful module to record & replay moments in your game for killcams, recaps, or anything else you desire.
A handy module that draws a graph of the data you give it, handling all the complicated math and state management for you.
A grid module that supports 3 render methods to allow you to choose a tradeoff, and utilizes proxies to detect changes and handle all the backend automatically.
A customizable and versatile alternative to Roblox’s TweenService, with over 32 EasingStyles.
3D Sound System
Using an EqualizerSoundEffect and some math, I wrote a module that gives proper 3D sound with frequency dampening at realistic angles.
Ported and optimized a large library of cryptographic hashing algorithms for RbxLua. It is used by the official GameAnalytics Roblox SDK! Very useful for security, and I wrote another module in that thread that uses HashLib to create a secure and customizable login system.
High performance wind effect for leaves and foliage. Using octrees and bulk CFrame sets, this module ran 77,750+ leaves at 400+ FPS. Granular controls and neat APIs make this a great tool for bringing a world to life.
A module to give TextBoxes more functionality, such as undo and redo support.
Audio Visualizer Bars
A module that handles all the heavy lifting and maths for audio visualization. With just a gui, a sound, and this module, you can make audio visualizers of various LoDs for your game’s interface.
Misc Scripts & Modules
Not all of my projects are large enough to have an entire thread of their own, so I compiled a few into this one thread.
A powerful module to handle ViewportFrame environments. Features include setting the FPS of individual objects, rendering humanoids and players, and much more.
Bounds Constrained Highlighter
A module to highlight specified part when withing set bounds. Useful for digital threat optics or detection equipment.
Things I made for fun
Realtime interactive fluid dynamics simulation in Roblox, with multiplayer support.
I think I was the first one to do this, but I don’t know that for sure. All the ones before mine that I could find were either prebaked animations or just procedural waves with no actual interactions or simulation.
Raw realtime simulation testing:
Realtime Fluid Dynamics Simulation on Roblox - YouTube
Multiplayer pool integration, stress tested by Roblox engineers, admins, interns, and star youtubers.
Stress Testing realtime Fluid Dynamics with Roblox Admins! - YouTube
Decrepit train station environment
I wanted to learn environment design, so my friend thisfall lent me some meshes and textures to get me started and I put together a pretty cool place. (Done in Voxel lighting, shadows are decals done by hand)
I am currently unavailable for commissions, unless they’re extremely small. I have college and a few projects of my own, so my hands are full.
Prices are negotiable, I accept either hourly pay or per asset. My preferred payment method is PayPal or Group Payouts, although I have Premium and can create assets for you to pay through if necessary.
A lot of my work is done free and/or open source. That’s wonderful, and we all benefit, but it’s very difficult for me to manage it without funding.
I have a Patreon, a BuyMeACoffee, and a PayPal for those of you who want to support me!
Patreon: boatbomber is creating projects for the community | Patreon
BuyMeACoffee: boatbomberrblx is creating open source libraries and tools!
You can contact me here on the Developer Forum or via Twitter or via Discord @ boatbomber#0001, whichever you prefer! Please read my Availablity section before sending me requests. If I’m not open, you’re just wasting your own time.
Last updated Feb 11th 2021