Last time I checked, Lua has gotten quite fast.
It’s not as fast as C++, not by a long shot.
But Lua on JIT can be almost as fast as C++, which is really impressive.
Roblox’ current Luau VM despite not using JIT at the moment, still gets pretty comparable performance to Lua on JIT, it’s fast.
If I had to guess/estimate, it’s somewhere between 50 - 60-ish % the speed of C++?
A good algorithm should perform well.
Also @BurningEuphoria.
Roblox has been using the “because mobile doesn’t support it” excuse for ages for not implementing features.
Roblox has no reason not to implement it for PC and console, which DO support it.
I don’t even make mobile games so I quite frankly do not care either if mobile doesn’t support something.
BUT before I go off-topic.
Please do share what implementations you have in mind! ![]()