Car collisions now working correctly. (I currently understand the engine issue)

Currently, I’m aware of the issue with the roblox engine latency. I’ve made a previous game using fireballs. I set the animation of the fireball to replicate on the client sides, the collision side on the server. The final test made it look nice and clean.

I’ve seen other posts talking about the same issue with cars. I’m not using any BodyMovers at all:

However, I’m using the VechileSeat only, nothing else. Any advice would be welcomed. Now I understand why there aren’t very many car games on roblox.

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I believe the things you wanna read more on is:

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Yeah. I took a look at those which helps. But I’ve just now switched to BodyGryo and BodyVelocity.