CG-Framework
Hello, today I’m releasing CG-Framework.
What is CG-Framework (CGF)?
CGF is an extremely well-made gun framework with security in mind. It has been in development since 2/1/2023 and was originally a private framework. However, I am now making it fully public and free for anyone to use, modify, or learn from. If CGF becomes more popular, I am committed to making it even better.
CGF Releases
Beta - 0.0.1 [PUBLIC] CGF - Roblox (latest)
CGF Snippets
Real-Time Spoofed Remotes/Scripts | Showcase
Packet-Limit | Showcase
Gun | Showcase
Q&A
Q: How good is the security?
A: The security in CGF is very good. All gun modules and gun settings modules are loaded from the server, preventing any spoofed or changed values. Additionally, we perform remote-name changes for every action/event. This prevents exploiters from attempting to fire certain remotes. We also verify every shoot action on the server. A lot of thought has gone into making CGF the best security-driven framework.
Q: Who owns CGF?
A: CGF is owned by BugleBoy#6467(719972719336226897) or NotBugle(1017808453), who is the solo maintainer of CGF.
Q: How easy is CGF to use?
A: CGF was not originally intended to go public, so some values (both client-side and server-side) may require coding knowledge to change. These values are a bit advanced, so if you’re setting up a simple shooter, there’s no need to worry about them. However, we aim to improve the usability of CGF.
Q: Who is CGF for?
A: CGF is for anyone. If you’re looking to have a fun time with friends, you can download CGF and set it up. If you’re looking for a more competitive edge, you can make a full game with CGF!
To-Do
We are focusing on the following core functionalities:
- ADS (Aiming Down Sights)
- ViewModels (Better VMs)
- Security (More improvements to security and functionality)
Known Bugs
-
Enum.RaycastFilterType.Blacklist
is now deprecated, A fix will be released soon. - Shotgun shoots super-duper fast, there’s some type of problem with using a RemoteFunction for shooting a shotgun, A fix will be released soon.
Security Overflow
Here, I will outline some of the security features provided in CGF:
- Client Security
- Nothing important is done on the client side, preventing exploiters from tampering with it. Here’s a small example list of things we do server-side:
- Reloads
- Firing
- Value Controls
- Damage & Verification
- Gun Settings (load & use) and much more!
- Server Security
- Everything that normal gun systems do on the client is done on the server to prevent exploiters from performing actions like fast reload or firerate modification. Here’s a small list of things we do on the server:
- Reloads (Verifying the state of the gun and its ammo)
- Firing (Verifying the shots of the gun)
- Gun Settings (Loading from a config located on the server to prevent exploiters from modifying it) and much more!
Assets
The example weapon models used in CGF are ripped from Prison Life by Aesthetical.
Note: The following models/sounds/animations could not be credited because the original owner is not known at this time or could not be found during the revision process of this readme.
Unknown Assets:
- AK-Model
- AK-Sound
- AK-Animation
- M9-Model
- M9-Sound
- M9-Animation
- Remington-Model
- Remington-Sound
- Remington-Animation
Known Assets:
- Client CGF by NotBugle
- Server CGF by NotBugle
- FastCast by Xan_TheDragon
- PartCache by Xan_TheDragon
Used By
No one yet ;(…
Thanks for reading! If you encounter any problems, feel free to post them!
NOTE: This is a clear advisory note for any reviewers.
Many claims made in this post suggest that I have “stolen models.” This is not true, as it falls under fair use/educational use. These models are placeholders and should not be used in actual production games. This service could also be classified as a parody.