Hello, I was wondering if there is a way to change the shift lock keybind to something like alt or control. The reason is because I have a shift to run script that might mess it up if they are both on the same key. Any solution will be appreciated!
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local Key = "E"
game.StarterPlayer.StarterPlayerScripts.PlayerModule.CameraModule.MouseLockController.BoundKeys.Value = Key


Line 51
StarterPlayer.StarterPlayerScripts.PlayerModule.CameraModule.MouseLockController
https://i.gyazo.com/a39b72890a1fd7c80e956c2ba1c25d8e.png
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Trying to look inside StarterPlayer.StarterPlayerScripts for BoundKeys doesn’t work as the object is created at runtime inside Players.LocalPlayer.PlayerScripts. You also don’t need to fork PlayerModule and opt out of future updates.
The best approach is to change the bound keys at runtime from your own LocalScript:
local Players = game:GetService("Players")
-- Name(s) of Enum.KeyCode items separated by commas
local KEYS = "LeftControl,RightControl"
local mouseLockController = Players.LocalPlayer
.PlayerScripts
:WaitForChild("PlayerModule")
:WaitForChild("CameraModule")
:WaitForChild("MouseLockController")
local obj = mouseLockController:FindFirstChild("BoundKeys")
if obj then
obj.Value = KEYS
else
obj = Instance.new("StringValue")
obj.Name = "BoundKeys"
obj.Value = KEYS
obj.Parent = mouseLockController
end
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