Hello, I was wondering if there is a way to change the shift lock keybind to something like alt or control. The reason is because I have a shift to run script that might mess it up if they are both on the same key. Any solution will be appreciated!
15 Likes
local Key = "E"
game.StarterPlayer.StarterPlayerScripts.PlayerModule.CameraModule.MouseLockController.BoundKeys.Value = Key
Line 51
StarterPlayer.StarterPlayerScripts.PlayerModule.CameraModule.MouseLockController
https://i.gyazo.com/a39b72890a1fd7c80e956c2ba1c25d8e.png
45 Likes
Trying to look inside StarterPlayer.StarterPlayerScripts
for BoundKeys doesn’t work as the object is created at runtime inside Players.LocalPlayer.PlayerScripts
. You also don’t need to fork PlayerModule and opt out of future updates.
The best approach is to change the bound keys at runtime from your own LocalScript:
local Players = game:GetService("Players")
-- Name(s) of Enum.KeyCode items separated by commas
local KEYS = "LeftControl,RightControl"
local mouseLockController = Players.LocalPlayer
.PlayerScripts
:WaitForChild("PlayerModule")
:WaitForChild("CameraModule")
:WaitForChild("MouseLockController")
local obj = mouseLockController:FindFirstChild("BoundKeys")
if obj then
obj.Value = KEYS
else
obj = Instance.new("StringValue")
obj.Name = "BoundKeys"
obj.Value = KEYS
obj.Parent = mouseLockController
end
55 Likes
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.