Can replicate the high jump with FPS unlocked, wasn’t able to with it locked to 60, but see a barely noticeable glitch in the arm rotations every few jumps.
I can confirm that this issue occurs, particularly when using FPS unlockers. It’s crucial to address this engine bug or physics glitch promptly, as it can significantly impact gameplay, especially in obby games. I’ve noticed this problem occurring more frequently in my own game, where the character jumps approximately 100 studs or exactly that distance. I even recorded a clip of myself with the bug/glitch.
PS: This happens in every game no matter what. Not sure if it’s only with R6, but might happen with R15. Please fix this! This is abnormal, and I swear that this happens in mostly every game, even if it is configured differently. Update: This happens sometimes without FPS unlockers! Happens without voice-chat or camera games. https://gyazo.com/58f0fb40c52c1c37b779cb1c32ecfb61.mp4
Issue was replicated in a game with multiple players who were all in voice chat, with it seemingly occurring at random when jumping, regardless of setup or any other influence. This makes it seem to be entirely random chance. Game is R6.
This is also happening in playtests in Roblox Studio. It’s happening to me.
The only fps unlocker I have is the one that’s part of Bloxstrap, but as far as I know (i dont really know) Bloxstrap has no effect on Roblox Studio, only the Roblox player.
I’ve just discovered something: I think they might’ve just changed the Animate script logic. If we take an old script of the Animate, and put it in the character, it works normally. If we take the new one as default, it has this glitch. So my question is, why did they do this? Did they even test this new logic? If we run a ‘diffchecker’ through these scripts, then the new Animate script’s logic is different. So… why isn’t this fixed?
It was perfectly fine before. I think I’ve figured out the cause, try to use the old Animate script for a temporary fix, not entirely sure, but just… why haven’t the engineers fixed this already?
I’ve seen reports of this in my game as well as other big games. It’s allowing people to cheat their way into certain spaces. Hope this gets patched real soon! (My game uses custom animate scripts. )