After locking myself away from society for 3 days straight I have created a fully Skinned improved R15, combining the cleanliness of R6 and Usability of R15!
This works without any bones and is extremely simple to implement due to simply being an extension of R15.
What you should keep in mind while using it:
Mesh parts will deform as long as there is a connection between parts, this means things like ragdoll’s work with the rig
Higher triangle count across arms, legs and torso
Rig is R15, therefore R15 scripts and animations work on it, is also capable of squash and stretch!
Animatable in the Moon Animator plugin
Does not currently have Rthro scaling support
As of the version 2 rig, the model and place file now includes 2 rigs, one with hand weighing and one without, this is due to some Roblox emotes rotating the hands to abnormal rotations for blocky rigs. Use the hand weighed rig if you dont intend to have Roblox emotes enabled.
Downloadable Test Place: