Console is double printing output after console is opened

I’ve been debugging for hours trying to figure out why my remotes were double firing, but it turns out that the console has been double printing outputs.

Here is my repro: DoublePrintingRepro.rbxl (12.5 KB)

This is the server code:

print("SERVER SCRIPT LOADED")

local t = 0
while true do
	t = t + 1
	wait(1)
	print("T: ", t)
end

When testing online in a live server, this is the console output:

image

This does not happen in solo or local server studio testing, only in live servers. It only starts double printing once the console is opened.

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It’s because there are two developer consoles running.

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Roblox currently implemented another developer console, it seems you are firing events on both! You can see more about this in the link below!

No, I am not doing anything on both. The new console may be related, but it doesn’t make this not a bug.

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I can see that, it is still a bug regardless.

Still happening. Anyone know a fix/work around?

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