Defaultio
(Defaultio)
July 26, 2018, 7:54am
#1
I’ve been debugging for hours trying to figure out why my remotes were double firing, but it turns out that the console has been double printing outputs.
Here is my repro: DoublePrintingRepro.rbxl (12.5 KB)
This is the server code:
print("SERVER SCRIPT LOADED")
local t = 0
while true do
t = t + 1
wait(1)
print("T: ", t)
end
When testing online in a live server, this is the console output:
This does not happen in solo or local server studio testing, only in live servers. It only starts double printing once the console is opened.
3 Likes
Roblox currently implemented another developer console, it seems you are firing events on both! You can see more about this in the link below!
Hey Developers,
We’ve just released a brand new developer console to help you monitor the performance of your game! You can try it out by chatting “/newconsole” on desktop. Thanks to @24RightAngles and @iriszh for making this happen!
We expect there to be a few bugs, but once we’re confident this feature is stable, we’ll move it out of beta and replace the previous developer console.
[image]
Here are some of its key features:
Cross Platform
This console was designed from the ground up to …
Defaultio
(Defaultio)
July 26, 2018, 4:56pm
#4
No, I am not doing anything on both. The new console may be related, but it doesn’t make this not a bug.
1 Like
I can see that, it is still a bug regardless.
Still happening. Anyone know a fix/work around?
2 Likes