I’m talking about my own chassis system, which is only distributed on request.
This, I think, is the problem with the philosophy of my system. It was designed to be highly dynamic and accept almost any configuration changes at any time, when in practice this is almost never what happens. It is not a fit for a game with tons of nearly identical cars, which only need four wheels hardcoded, two wheel steering, no tank drive, etc.
Any idea how to get the spring constraints to be invisible? I have Constraints Details turned off so they shouldn’t be showing up and all the parts are transparent as well. For some reason just the springs are visible when you play the game. I want the whole thing to be invisible which it is except for the springs. Thanks!
Hey there It looks like you made a chassis using not constraints but forces. I just want to ask does your chassis use raycast suspension if yes. Where can I study about it. I tried making it but it didn’t turned out very well.
Sorry for replying here I want to PM but it looks like your pm’s are closed.
That is a GUI. If you look in the A Chassis you will see something that says gauges. Look at the ScreenUI they have and that should help you learn. Aside from that you can design your own, but just learn how UI works and how to implement it.
Maybe it’s because the wheels are welded to the ground, this may happen because the car is on the ground in studio, so it automatically welds sometimes, try placing it above the ground in studio, then when you test it, it will just drop to the ground without there being a weld
I only knew about this chassis because of your vid, thanks, I don’t really use it anymore, not because it’s bad or anything, but because I found some… other stuff that will help me, you’ll understand later when I post a topic in a few months hehe, but it was a help
Omg bro, this is a beautifully well made car chassis.
I have tried to make my own chassis by stripping freemodel chassis’ but its too hard
and unorganized, this is so basic I can make anything with this, Thank you so much
Hi, I am currently trying to learn how Constraint-based chassis work.First of all, thank you for this resource, studying how it works should help me learn.
I am quite new when it comes to constraints and I was wondering if there is someone here who can breakdown this chassis for me and tell me what the role of each type of constraint is. If you could also give me some info on the important constraints’ properties and how they affect the behaviour of the car I would really appreciate this.
Once again, thank you for this resource, very helpful!
@ItsJustFahed Surely this post is over 2+ years old but I do have a question, What is the method you decided to use to calculate the max speed as the math proportions I have aren’t adding up