Of course it is. Your problem was that your income is being taxed. Taxed. The word tax in question is causing your problem. If not for taxes then your income would be? Definitely not taxed. It’s a solution to the problem you’ve showed us but you don’t seem to actually believe in this problem.
No. It is not more convenient for new developers to purchase plugins with USD$. The reasons are plenty.
First of all, when plugins were purchaseable with robux, then you didn’t have to spend anything to actually buy said plugins. Seriously, you could earn robux without spending a penny and then use said robux to buy plugins. This was especially advantageous for those who live in poor socioeconomic conditions, especially in the 2nd and 3rd world.
Second of all, now you must give away even more information than before to be able to access basic functions of the website that you could have had in the past without giving your personal information away. This is especially bad for those who care about their private security and are aware that Roblox is a ticking bomb and at any given time someone can release a new list of breached information from the roblox databases. Same with Stripe, they’ve had their security problems in the past - and not so distant past may I add. It already happened on the start of this decade in 2021 I believe. The more services you put in between yourself and the product and the more information you give them the more probable it is for that information to get leaked.
Third of all, those who now cannot afford to buy those plugins for many reasons. One can be it because they cannot exchange their robux to real-life money through DevEx and don’t want to spend their real money. Second can be it that they simply cannot afford it because they don’t have money. I’ll surprise you, there are poor people among us and they can’t afford even basic plugins.
Fourth of all, the smallest developers will suffer the most as their plugins will be at the back of the store page and they will get the smallest amount of attention which will be unable to translate itself into anyone buying those plugins except for few rare exceptions. Previously they could sell their plugins for small prices and over time earn robux that they could spend elsewhere. This was possible because anyone could get robux without restrictions. Now it’s not. Now the consumer base will decrease. It literally decreased by over a half for the biggest plugin creators when they started pricing their plugins in thousands of robux. Although thanks to that they are on the front page they get the most attention - which means they get the most consumers as well.
Fifth, this will lead to an increase in piracy in plugins. This will decrease potential income of plugin creators and at the same time put people who download those pirated plugins at risk of being infected with malware inserted there by bad distributors. Nobody wins, except for those who spread the malware because Roblox game them the perfect environment to do so.
I have so many arguments against this update and I can’t even find a single argument in my head I would genuinely believe in for why this update is good. Not even one. All of the arguments you’ve presented me while logical, are unfortunately based on insufficient information, optimism and hope instead of calculated cold reason.
It’s literally Roblox’s fault because they created the environment to allow this. This update made piracy even more positive than before for those who couldn’t afford the plugins or thought they were too expensive or too hard to get. I am putting the blame not on the users, but on the Roblox. Because Roblox knew that they would do this. Roblox knew that people would have their accounts and computers compromised over this. Roblox ignored all of this and still decided to push this faulty update. Roblox did NOTHING to prevent this, only to give piracy everything it needs to grow. Stop supporting Roblox when it’s not going to support you.
What you said is irrelevant because I explained in detail why plugins are important for making games. Quote the entire argument and discuss it instead of picking words.
Then read above, I have never seen anyone being so masochistic as to not use any plugins available on the marketplace whatsoever despite being able to. That or I have never seen such a strict company on roblox that didn’t allow you to use plugins. Although if I have to think of one company that does, then I do have an idea which one it may be. Gamefam to be specific. And that’s not a good thing. Either way the point is that you should use plugins when you can because it helps with your work and not having access to it will severely impact the quality and speed of your work.