Alright cool. 2FA prompt (or pin) before you click the delete button fixes that problem.
I don’t think it’s fair to assume Roblox’s security is lacking. Simply put, you haven’t seen the codebase; i.e the internals of how their system works. This is based on all of the cases that have happened where an account was hacked which almost with certainty was the user’s fault. In hindsight, it is kinda silly to overreact about. The account I’m on as of this current moment has never been breached in almost a decade since it was created. There are older accounts on this platform that can probably say the same.
Meanwhile, you’re on a tangent over account security & roblox’s security when people who’re naive are the ones you’re specifically referencing to.
There’s this weird notion among novice developers that account security & account breaches are the platforms fault. In almost every case besides the ones out of their control (third-party software used on the site (funcapatcha, etc)), losing access to your account is and will always be the users fault. Therefore, when you attribute the basis of your argument to “oh, account security sucks” when you don’t know how Roblox’s security works internally & you’re basing this off of people who willingly lost access to their accounts, what seemingly looks like a decent response turns into one that is baseless & is what I attribute to an overreaction.
I think it’s perfectly fine to be dismissive and ignorant of other people’s views when the main basis of their argument against this is account security related. If a user loses their account because they trust someone on the internet (whom in many cases do not share anything outside virtual contact) then, that’s on them. I, as a user on the platform, shouldn’t have to pay the price for their mistake nor should I care for that matter. Because if it was a flipped scenario and I lost my account, I wouldn’t want anyone to care nor would they.
People approach things different, sure but, you have to draw the line where common sense dictates as feasible. You can’t set the bar so low to the point where features are mocked simply over a niche amount of users losing their accounts to their own doing. That isn’t fair nor what this post is about.
Considering that there’s more than just you on this platform. I don’t care if you like the suggestion or not. I dislike that the basis of your arguments don’t hold any value and people are liking it because you’re a community editor and not many people know the actual basis of account security. Most people are so used to blaming Roblox and not taking ownership of their own mistakes which ironically, is what your response (both for that matter) highlight.
The range of “easy” per-say is making smart enough decisions to not jeopardize your account in the first place. Like I’ve stated above, I’ve been able to have the same account for almost a decade with zero account breach issues because I wasn’t naive enough to click things that I knew & were blatantly malicious. Also stated above, I can probably infer that a lot of veteran users can say the same.
Ironically, this doesn’t solve the base core issue that I am addressing. You’re simply using “archive” as a way to mitigate the problem and shift places to another place that will become equally as cluttered.
I do not appreciate 6 pages worth of places when I have to also navigate through it on a weekly basis. I have to make sure names do not conflict with old places I forgot about. I have to make sure that I am not overwriting a place that is old but, forgot about.
As of writing this, I can’t actually see the timestamp of any of my games in studio before I click it so, I have no point of reference other than a name which prompts me to click the place, look at its contents and repeat the same steps for n amount.
If you in good faith think this is perfectly acceptable, I’m starting to question if you know what you’re saying or if you realize how bad this user experience is to almost every user who starts to accumulate places on their profile.