Developer stats need this simple UX improvement

I made a post about this exact same issue > 2 years ago, and am rewriting this post now that developer stats have received a visual update

The developer stats were recently given a reskin without addressing one of the major issues with them. While a reskin is appreciated, it feels like developer feedback is ignored when it comes to fixing these extremely simple UX issues that could have a big difference on developer’s daily lives.

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When mousing over the Phone playercount, it tells me that I am mousing over Phone, yet does not tell me the date I’m highlighting. I have to try and guess what day I’m looking at.

Furthermore - the labels start at random positions (see above). This graph starts labeling dates at Jan 16, despite the first data point being on Jan 9th (I think? I can’t even tell for sure - I use peaks to find weekends)

Here is the thread from 2+ years ago where we were told to post this feedback & other issues. None of these ever got fixed :confused: We continue to invest our own time and money into building custom analytics solutions because what Roblox provides is inadequate / does not work for multi-place Games.

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I think the ability to download our data as a csv would make getting the specifics a lot easier and would require a lot less front-end work for Roblox (assuming its “easy” to let us download a csv of our games data :wink: ).

Either way the more data the better.