Error: Exception while signaling: Must be a LuaSourceContainer

Going off the error message, it seems that for some reason it thinks that whatever code it’s executing is not in a LuaSourceContainer object. I think it’s a bug in the LUA bytecode interpreter. I haven’t heard anything about the bug report yet. If someone has member status, they could post this in the engine bugs forum.

2 Likes

This is a software error within Studio itself, and should have no relevance to your scripts. Therefore, no issue should occur by receiving this error, and will only interfere with your Studio client, if at all.

2 Likes

The error is reported to stop threads and cause issues. I get it over 200 times each minute in my game.

1 Like

LuaSourceContainer refers to the RobloxStudio UI element that contains the source of the script you are currently making edits on. A DevForum Regular is required to make a thread in #bug-reports:studio-bugs, if one has not already been made.

1 Like

This is true. The thread stops when it tries to access the interface for whatever reason, but it seems to not do so in the main thread.

Though it does happen in the live game which is strange.

2 Likes

No, because I’ve seen this in the live game as well. So it’s something common to both Studio and the live game.

1 Like

Sorry for the bump, but what is the current status of this report? It’s been almost a year and it’s still occurring for me. There was recently another topic asking about this and it linked to this one, so I was just wondering.

1 Like

A lua source container is an object that holds a thread, not a ui element

1 Like

Nothing. However, I haven’t seen in lately so I don’t know if it was resolved or if there is still an issue.

1 Like

It is not resolved. I still get the issue often, and it has something to do with my AI.

image
image
(Different instances)

2 Likes

Same here. It happens to my NPC controllers actually in three of my games which are both very different systems.

1 Like

I tried cutting out unneeded threads and connecting less events and it’s seemed to have stopped for now. It’s such an annoying issue though and I hope Roblox gets around to fixing it…

1 Like

In my experience, the problem seems to be connected to remote events. What type of events did you get rid of?

1 Like

I didn’t touch any remote events, it was only a couple Bindable events and closing some threads.

But I feel like my changes did nothing and it just mysteriously disappeared because it wasn’t working when I went to sleep and the next day it was working… Maybe I’ve just lost it

1 Like

In my case, it has nothing to do with remote events, but I do connect a lot of RbxScriptSignals.

1 Like

Im getting the error too, when loading my tycoon

1 Like

What events do your script connect to when loading the tycoon?

1 Like

Please dm @Bug-Support so they can turn your dm into an engine bug post. I have never seen this but it seems you can still replicate it.

1 Like

I messaged Bug-Support but I never received a response from them. Not sure what the issue is. I’ll follow up on that and see what’s going on.

5 Likes

some issue applies to my current situation as well.

1 Like