Hi Creators,
Last year, we expanded the permissions system to let you share audio and video assets with groups. Today, we’re enabling sharing of images, decals, meshes, mesh parts, and models with friends and groups. We’re also expanding package sharing to enable sharing with groups. Finally, we’re enhancing the auto-sharing functionality to help reduce future asset insert permission errors for your collaborators.
Expanded Sharing
To better facilitate collaboration, you can now share your images, decals, meshes, mesh parts, and models with your friends and groups. This includes assets uploaded to your individual account or to any of your groups. To share a group asset, you must have “Manage development item permissions” permission on Creator Hub Group permissions or “Create and edit community experiences“ permission on Roblox.com Community permissions. Previously, there was no way to directly share these assets.
You can share your assets and manage their permissions in Creator Hub, the same way you can currently share audio and video assets.
We are also expanding package sharing. You can now share any packages that you or any of your groups have uploaded with your friends or other groups. Previously, you could only share packages uploaded to your individual account with your friends.
You can share your packages and manage their permissions in Creator Hub or in Studio.
You can easily find assets that are shared with you or your groups in the revamped Asset Manager (Beta). You can select the account on the left menu, and set the “Source” filter to “Shared With Me”.
As an alternative, you can also find the shared assets in Toolbox under “Inventory”.
Reducing Permission Errors
To help reduce permissions errors with your collaborators, when you insert one of your restricted (private) assets into one of your collaborators’ experiences, that private asset will automatically be shared with your collaborator’s account. This is in addition to existing functionality, which automatically shares the asset with the experience. This helps to reduce future permission errors for your collaborator, since they’ll have access to the asset in their account. You can always manage your collaborators’ access in Creator Hub. Revoking access to your collaborators removes the asset from their inventory, however any experience or model they created that is using the asset will continue to have access.
Additionally, when a restricted (private) asset is shared with a group, members of the group that can edit group experiences can also insert that asset in experiences that don’t belong to the group. We are actively working on the permission system, and would love your feedback on how to further improve the system, including adding additional group controls for managing and using assets.
Known Issue
If a package is shared with a group, the permissions can only be set to “use”. Setting the permission to “edit” will result in an error. We are working to fix the issue.
Future Improvements
This is the first of three launches for asset privacy and permissions over the next few weeks. The next two launches will further improve sharing and distribution of models and packages, and provide the ability to opt-in to privacy for images, decals, and meshes. We’ll share more soon.
Additionally, we know animations workflows are restrictive, especially when collaborating and reusing animations across accounts. The foundation we are building with the upcoming launches will enable us to reduce the friction of using animations with your collaborators. Stay tuned for more details later this year!
To further help facilitate collaboration, we will add permission pages in Studio to support sharing of images, decals, meshes, mesh parts and models assets. We will also enable bulk sharing of multiple assets using the newly revamped Asset Manager (Beta).
As always, let us know if you have any feedback — thank you!