We are running a full scale production test of new VM on clients only, for all games and all platforms.
The test started July 30th 8:30 PM PST and will proceed until July 31st 4:30 PM PST (for a total of ~20 hours).
Please report any issues that you discover in games - during this test we will temporarily disable the VM for places that hit any issues.
If you missed the Studio beta test thread, here it is: Faster Lua VM: Studio beta - #347 by zeuxcg
If you have a popular place (1K+ concurrent users on average) that you’d like the new VM to be permanently enabled for after the test run, please let us know as well.
I hope all the testing goes well!
An extra increase in performance will allow current games to run smoother for their players and will enable developers to make their games even more complex.
Will also be great for mobile and other low-end platforms.
Not sure I understand the question - the start of the test is in the past (since the test is already running), and the end of the test is in the future (since the test isn’t finished). Note that the times are in PST.
This new change to the Roblox VM has ended up breaking the admin system/AE used by Hyptek causing players to be kicked after 5 minutes due to the client not loading. Please could you disable the new VM for the following places?
Don’t know how. I’ve been thoroughly testing compatibility with Rerubi within the New VM, and experienced no issues and increased performance. Are you also using the provided compiler? Is your Rerubi up to date?
It was stated around 50 times in the original thread that you can no longer call methods by using userdatas like functions (almost 3 pages of people trying to explain this someone). It was a byproduct of the way the old VM worked and just a bug everyone used for whatever reason.
Same reason why you have to set an instance’s parent manually instead of making it an argument. (still works but is deprecated so it has good chances it will be removed from the new VM)
It’s not deprecated, it’s just not recommended. There is no issue with using the second argument if you are making an Instance that will eventually have children or its properties changed.
Example would be a ScreenGui for custom particles.
The main issue is it is just generally less efficient due to (magic) behind the scenes stuff that means you’ll incur a real performance penalty if you use Instance.new(“Type”, Parent)
Iv seen that this new VM is also breaking lots of exploits. Script executors and decompilers have to be remade for the new system, so I guess we get a period with less exploits and place stealing?
I think that the main reason is because this is an entirely new VM and decompilers are made for the old one. Everything’s obviously going to be a lot different with this new system so exploits have to be rewritten as well? I don’t really care why, it’s just a period we can enjoy where there aren’t as many exploiters running about.
Yeah obviously, I’m just pointing out it’s a nice period with less exploits. Synapse can already execute scripts on the new VM but the decompiler still doesn’t work