When testing the game in studio, creating a slideup window for my UI causes the elements to flicker. The flickering element is a TextButton with a UICorner and padding. I think the cause of it has something to do with the UIListLayout and its HorizontalFlex property.
This bug doesnt occur in game, and I’ve tried to restart both Studio and my computer, M1 Macbook Air. Both studio and the game are running the same version published, with no changes between them.
If anybody has any suggestions on how to fix this I’d be very greatful as this hinders development a good amount. Please note that this topic is being posted here as I dont have access to bug reports.
Here is some media which may be useful.