Hello, I’m Soybeen, the creator of Booga Booga.
In early 2018 I made a side project called Big Booga Dig, which is a Booga-branded dig simulator with 13 million visits and a concurrent playercount that ranges between 20-100 people.
I am looking for an ambitious solo developer who would like to maintain and update the game for 50% of its profits, post market fee.
The deal is this:
You conceptualize updates for the game, designing exactly what you want. Pitch your idea to me, and with approval, I’ll let you execute it. After your first update to the game, I’ll sign you on for 50% of its earnings post-market fee. You are required to make at least one approved update to the game each month to stay on payroll.
You must bug test your additions, and updates need to go smoothly. If complications arise, we can handle them, but you need to be very consistent and reliable.
This is a great opportunity for an up-and-comer to get some experience with player traffic. Big Booga Dig is the perfect springboard, coming with a pre-built audience and constant passive advertisement through its association with the parent title, so you don’t need to get the game off the ground.
Experience is required
You absolutely must have coding experience. Send me examples of systems you have made.
You must be able to build with a style that matches the game. (this isn’t too difficult, I like it basic)
You must be willing to engage with me in critical discussions about your ideas, and be willing to adapt if there is a conflict in design philosophy.
Game statistics
- Big Booga Dig passively earns around 350k Robux per month, pre-market fee, earning more than 1.5 robux per visit average, which is a very healthy ratio.
- The game has not been updated since April 2018.
- The audience is about 50% PC, 25% tablet, 25% phone, and a tiny fraction of Console users.
My Goal
I want Big Booga Dig to be earning 1 to 2 million robux every month. By my estimates this would require an average of 250-350 players
Terms
Your official position is co-developer. You are not legally employed by me, so there are no forms to sign. You may leave the project at any time, but you will exempt further payment. If your performance is satisfactory I will pay you on the 1st of every month for 50% of the game’s earnings in the month prior, post-market fee, with the pay pro-rated based on the day of your first update. As sole owner of the game and development group I am within my rights to remove you from the project and payroll at any time. You are not allowed to use assets or code from this project in any external project, and you do not gain rights to use or share Booga Booga intellectual property outside of its application in Big Booga Dig. These terms are open to negotiation.
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The most appealing part about this deal is that your pay is purely self-determined. The better your updates, the more players you get, the more money you earn. You are in control of your payout.
With all this in black and white, please post your questions/qualifications here, or DM me.
I look forward to meeting interested talent who can push the game further.
EDIT: I’ll be reviewing candidates over the next couple of weeks, send me something to look at before then, I will respond to let you know if you’re being considered.