Glitchy shadowing on inner circular walls

:iphone: Only happening on my iphone, not my laptop:
Doesn’t seem to happen on my laptop, happens on iphone even with max graphics settings. my iphone is actually a lot faster than my laptop so probably something to do with ios app

The shadows have a glitchy appearance as seen below, sorta messes with the vibe i’m going for

:camera_flash: Visual aids:

:high_brightness: My games lighting settings:


Atmosphere settings:

:file_folder: I put a place file in the staff only section
I made the meshes in blender using auto smoothing
Screen Shot 2024-09-02 at 11.06.47 AM

:gear: System info:
iphone 13
screen: 2532 x 1170, 460 ppi, hdr, p3 color (whatever that means :man_shrugging:, thought it might be useful since this is about lighting and shadows)
a15 bionic chip
4 gigs of ram

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