Glitchy shadowing on inner circular walls

:iphone: Only happening on my iphone, not my laptop:
Doesn’t seem to happen on my laptop, happens on iphone even with max graphics settings. my iphone is actually a lot faster than my laptop so probably something to do with ios app

The shadows have a glitchy appearance as seen below, sorta messes with the vibe i’m going for

:camera_flash: Visual aids:

:high_brightness: My games lighting settings:


Atmosphere settings:

:file_folder: I put a place file in the staff only section
I made the meshes in blender using auto smoothing
Screen Shot 2024-09-02 at 11.06.47 AM

:gear: System info:
iphone 13
screen: 2532 x 1170, 460 ppi, hdr, p3 color (whatever that means :man_shrugging:, thought it might be useful since this is about lighting and shadows)
a15 bionic chip
4 gigs of ram

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3 Likes

Thank you for reporting this issue. We will reach out when we have an update.

Best,
M0bsterLobster

Hi, is this still happening for you? We haven’t been able to reproduce, most likely some strange precision issue going on so perhaps editing the assets slightly to hide it is the best option for you at this point.
Thanks