I’m irritated and confused.
Apparently, you need to have edit access to a Universe in order to play audio in them. Is that correct?
Does this mean full Studio permissions? I planned on playing audio that I uploaded in a game made by my friends, but it wouldn’t be appropriate to ask for edit permissions just to do so. I don’t want to edit their game, I just want to play audio. I don’t understand why this is the case, so if this could be elaborated further, I would appreciate it.
Does this also mean I can’t even play recently uploaded audio that’s under 6 seconds in places either? I don’t seem to recall this being mentioned in the Audio Privacy Update thread at all, and if it has then I must’ve overlooked it.
This annoys me, because I don’t see why 6 second audio should be treated as if they’re music tracks. It would be enough for a short SFX, but definitely not for an entire song. This doesn’t need to be difficult, but it is.
I’m also paying 10 ROBUX for audio that I can’t even use outside of my own games. Now, to many that might be considered pocket change, but I would probably get more out of buying an accessory for that much right now. That’s how upsetting this is.
If it’s this complicated, then I can’t see how people are using the Sharing setting. I’m concerned that the ability to once again distribute audio assets in the Library is going to take a fearful amount of time. This should be treated as a priority, not just another thing on the to-do list.
The proposed solution better not be by “verify-gating” the feature either, because that would be really cruel.
I’m not trying to ask for much here, but I at least want some transparency on this because I want to be able to do more with audio just like I could several months ago, even if it’s not as much.