I am have been having some issues with my chat in my game, and the issue is specific to this game, no other game that I have made so far.
I have tried everything I can think of, but nothing seems to work.
The only thing I have in my game that I didn’t build myself, are these pets, 300+ Free Simulator Pets!(and these have 0 scripts), and a couple scripts for checking errors, Error tracking with Sentry on Roblox, and I don’t think this is the issue.
I made a post a bit ago on this topic this, Why won't chat work for my game?, and the best that we can get so far is the chat frame won’t show up for some reason.
You can check this if you need more info
So anyway, I would really like to figure this out, because this is going to be literally game changing if I can’t figure this out.
So,
Does anyone see a problem like I forgot to turn something on or something like that?
Do you see any plugins in my inventory that could potentially be an issue?
What is the best way to find plugin injections?
If I can’t figure this out, who should I contact at roblox support(if that is feasible)?
Ok I found a bunch of this stuff on size, but I don’t see anything about resizable
module.MinimumWindowSize = UDim2.new(0.3, 0, 0.25, 0)
module.MaximumWindowSize = UDim2.new(1, 0, 1, 0) -- if you change this to be greater than full screen size, weird things start to happen with size/position bounds checking.
module.DefaultWindowPosition = UDim2.new(0, 0, 0, 0)
local extraOffset = (7 * 2) + (5 * 2) -- Extra chatbar vertical offset
module.DefaultWindowSizePhone = UDim2.new(0.5, 0, 0.5, extraOffset)
module.DefaultWindowSizeTablet = UDim2.new(0.4, 0, 0.3, extraOffset)
module.DefaultWindowSizeDesktop = UDim2.new(0.3, 0, 0.25, extraOffset)
Edit oh wait no I found it, it is false, should I try changing that
module.WindowDraggable = false
module.WindowResizable = false
module.ShowChannelsBar = false
module.GamepadNavigationEnabled = false
module.AllowMeCommand = false -- Me Command will only be effective when this set to true
module.ShowUserOwnFilteredMessage = true