We also need a scripter, which should have good experience in lua and be capable of writing efficient code. Our UI Designer should be able to make simple, easily understood and consistent UIs.
Our modeler should be experienced in modeling swords, wands, and more.
Good communication skills are appreciated; we check team progress daily and want to maintain a healthy relationship with one another.
You should be able to work at least a couple hours per day.
You can contact me here on the Developer Forum by replying to this post.
Please leave a link to a portfolio or some work you’ve completed.
You must be 13 years or older to apply.
Well, you’re right and since the programmers do the back-end and make the game functional, they should get more but since is only my opinion and my point of view!
Anyway, I’m aware of what should the Builders do and a lot of other positions too.
I agree with you, but the builder is also going to be having to make a lot of the game. I’d understand 10 percent or 5 percent, but 15 is a bit too much.
builders are often paid less than scripters (I’ve worked as builder, and scripted depending on projects), and there’s a very simple reason for that:
A poorly built game properly scripted is actually fun and works, but a quality built game with poor scripts is unplayable.
Also, the scripter can have very long tasks for not so much work to show, because of errors, a scripter can stay stuck hours and hours in front of an error while a builder can’t really. I’m not saying building is easy, build can be a colossal work of entire months, but it’s a little more predictable than a scripting work.