Hello Creators!
What are the following ways to know that a player has entered through the join button in the above image?
For example, with Blox Fruits, when I was on the First Sea and I pressed the “join” button of a friend on the Second Sea, the experience started for me from the Second Sea!
I currently know the following
It is not Invite.
Nothing is in the Player:GetJoinData .
i check this topic , but it is not possible to move to a friend’s Place only when the player presses a friend’s Join button.
I am waiting for your answer and thank you in advance!
1 Like
Niveum
(Snow)
November 7, 2023, 8:43am
#2
This looks like it should be the solution to your problem
If the player has traveled to a “sub-place” after joining, any joining friends will indeed be sent into the main place as far as I know. But there is a way to teleport them to their friend!
When a player joins you can use the player’s FollowUserId property to find out what friend they joined, then you can find the friend’s place by using GetPlayerPlaceInstanceAsync() and finally teleport the player to this place using TeleportAsync() .
Thank you for your answer.
I was able to figure out in Id which player I joined with what you answered.
It was very helpful!
1 Like
system
(system)
Closed
November 21, 2023, 9:48am
#4
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