I have been trying to make my model, (A car) spawn constantly at a certain point every few seconds, but everything I have tried hasn’t worked. I have already looked through the dev forums, and I can’t find exactly what I’m looking for. Any help would be greatly appreciated!
You’re cloning the car and then parenting it to the cloned car, you probably want to parent the clone to the workspace container.
For SetPrimaryPartCFrame() to work the car model must have its PrimaryPart property assigned some value (in this case a BasePart value instance belonging to the model).
Alright, the teleporting is working. But now when I run it, the car I currently have down teleports to the part that is the spawner, and no more spawn.