Getting the color of the object on the screen is useless because shadows or its a model so there is no colour on it change that colour
Also if the player looks at the sky there is no object
Is there any other way to get the colours of a specific pixel on the screen?
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Currently I don’t believe this is a feature.
I was wondering if you could make something like “pick screen color” on Roblox. Does anyone have any idea if this is possible?
What do you want to achieve? I want to be able to get a color3 from a pixel on a screen gui
What is the issue? how??
What solutions have you tried so far? I cant find anything or how its possible
So lets say I have a ui on the screen, how would I get the color of a pixel of it?
I know the answer to this question is probably no, but is it possible to get the color of an exact pixel on the screen?
It would be nice if GuiService:GetScreenPixelColor(number X, number Y) was added.
GuiService:GetScreenPixelColor(number X, number Y) returns a Color3 value based on the pixel coordinate it is called on.
Currently there is no real way to get the color of a current pixel of the client screen at the time, whether it be ScreenGui or world replication.
It would be cool if it was added as it could allow for split screen cameras to be made along with other cool things like projecting your screen to …
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