How To Make A Random Map Picker

Based on my previous mistakes and some posts that I’ve read - I would like to advice to load bigger maps piece by piece, otherwise it’ll lag the server for a moment. Referring to How should I handle loading maps? - #4 by Cartoon_Corpze

Like so:


local ServerStorage        = game:GetService("ServerStorage")
local MapsFolder           = ServerStorage.Maps


---//Choose map function 
local ChosenMap            = MapsFolder[math.random(#MapsFolder)]


function loadMap()
--//Send the clients a message that the map is loading (Perhaps a notification UI?)
          for Index, Part in pairs(Chosenmap:GetChildren()) do 
            v:Clone().Parent = workspace.CurrentMap --//Assuming you have a CurrentMap folder in the workspace
            task.wait(.1)
          end
--//Send the clients a message that the map is ready
end

Also I’d use the event :ClearAllChildren() for the map removal

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