Basically, I own a competitive group. For over a decade now, in that community, R6 has been the main standard of avatar choice. However, I want to do something else.
I’ve seen plenty of developers create a bendable R15 rig that has R6-alike features, which really draws me to it. However, I’m curious as to how I can make the rig itself support R6 animations.
Obviously, I know it can’t be 100% exact cause it’s just not possible using the same scripts and stuff R6 has, but I want to replicate it in any “hack’ish” way possible for it to be as identical as it can get.
This was perfect; the issue is, the legs inverse (and looking at someone else’s code is like looking at an unkown) and can’t figure out a fix for that.
Well, I used to use that, but I found a better one.