I’m not too sure if this is an appropriate thing to post here, but I’d like to have some ideas!
Let me explain a little bit about my game first!
PROJECT: ZERO
It’s a post apocalyptic world where aliens have invaded a planet called ZERO. The players play an important role in the game where they were created by an unknown scientist to fend the planet off from these aliens. These aliens have made robotic henchmen and your sole duty is to destroy those robots and to defeat the aliens. As they progress through the map, they encounter these aliens and can fight them in an open-world. Similar to World Zero except for the character customization, these characters can wield cannons and blades. They can dash, grind rails, wall run, and even use a grappling hook.
Conclusion/Ideas?
In a nutshell, this game is pretty much a sci-fi RPG with tons of exploration mechanics. I don’t want to make this game solely focused on gamepasses as I feel like it’s a bit unfair, so I mostly stick with social items- like trails, exclusive future mounts, emotes, and voicelines. There’s even a VIP pass where people can obtain a unique tag in chat, as well as having an exclusive future VIP mount and some more voicelines. Of course there’s also the donation part for the game, but that’s separated from the gamepasses.
My question is, how do I make people come back for more? I’ve already done as much as I could with the gameplay and areas, I just don’t know how to entice people to come back for more. I thought about adding pets, but then I realized that it wouldn’t really go well in this setting for the game that I’ve put together. If I do add pets however, I need an idea on what type of pet it could be. A robot? A little mini alien? I don’t know.
Here are some things I’ve thought of already:
- Adding a space section in the game, which players can create and make their own spaceship after a long period of time of playing. Going for a like a No Man’s Sky type of vibe here.
- Being able to do PVP after reaching the level 14.
- Adding classes that make players do other things other than using a cannon and blade.
These are things I came up with, but what did you think of when reading what I presented? Ideas are always welcomed and I’d love to implement these ideas into my game!