Presenting IgnoreGuiInset: This property allows you to make a ScreenGui and its descendants completely ignore the GUI inset. This means you’ll no longer need to write code to position elements at the very top of the screen (or hard-code in the -36 pixel offset introduced by the top-bar).
The player list seems to be showing even when TopBar is disabled. Is this happening because of this change because it hasn’t happened since this was enabled.
EDIT: Appears to happen randomly for no reason. Must be an issue with :SetCore(‘TopbarEnabled’, false) or something.
Great question! Everything still uses the same coordinate space. If you have IgnoreGuiInset set to true then your GUIs will be positioned from 0, 0, 0, -36.