Important shadow rendering problem

Hello , Im trying to make massive terrain map based game. Mountains or rock walls (with terrain editor)
are massive and this happens when you get a bit further :

as you can see , shadows do not render completely. This is a huge ambient ruiner problem.
Also yes , my graphic level is high enough (21) .
I searched this one and some people suffered from same problem. They fixed it with some ways that I tried and didn’t work.

This is a very huge problem and I need help.
(Also if this is a engine problem just say it is normal because of engine)

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Can you please tell me what “fixes” you tried? also, can you provide me with a list of what your .Lighting settings are?

Also, do you have any beta features enabled?

Here :

and fixing ways I tried is changing brightness (I know it does not affect anything but I see this way in another post).

Do you mind showing me your terrain colors?
Also, can you link me to this other post?

I dont think colors affect anything. And yes , almost all of betas are enabled.

This sounds redundant, but have you tried closing and opening the studio file?

I do like 6 times and nothing changed.
Because of engine maybe?

It could be an issue with the engine, could you please link me to this other post you mentioned?

and :

Does this issue affect the game when you play it normally?

also, if you change the games lighting engine, does the issue remain?

No for both questions :


I tried all lighting systems.

If you wouldn’t mind, could you send me a link to the game (if its public) so I can join it?

I need to publish it , hold on a second.

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Here :

Final answer :
Caused because of engine , I hope this is going to be fixed later.

maybe contact ROBLOX or make a bug report, cause sometimes they dont always tend to listen :joy:

Yeah , only one thing I can do for now.