Imports from Blender, faces being removed

Issue with imports from blender losing faces


So I have this issue where I'm trying to import an M9 into studio from blender and some of the faces are disappearing. I've tried both FBX and OBJ files. The mesh looks completely fine in blender. Here's some images and a video of the issue.

In blender, it looks fine.

image

Thanks in advance!

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Your normals are facing the wrong way. If youā€™d like to fix this, you can select the flipped faces and press W and select Flip Normals

There have already been some topics on this so please do some searching next time

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The problem is when you export it from blender. Tick the ā€˜Backface Cullingā€™, then go to your mesh in blender, and you will see parts that donā€™t look right (i.e. they are missing/semi-transparent). Click on the face(s) that you want to edit, and click Shift+N, this will then make the face ā€˜normalā€™. Hope this helps!

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