Hello Developers,
We are excited to announce the beta release of a new fitting algorithm for layered clothing accessories.
This new algorithm was designed with the goal of reducing the bulkiness of multi-layered clothing and producing more visually-pleasing and realistic-looking dressed avatars. It only affects the visuals of an avatar wearing 2 or more layers of clothing, and retains the same looks when wearing single-layer clothing setups.
We have tested this new algorithm with multiple combinations of clothing layers and avatar body types and the fitting has improved quite significantly (see Figures 1 to 3).
Figure 1 (Left to Right): (a) Default Roblox body; (b) current multi-layered clothing fit is bulky and inflates the layers as they are placed over each other; (c) updated fitting using the new multi-layered algorithm makes overall look more natural and visually appealing.
Figure 2 (Left to Right): (a) Roblox boy body; (b) current look with an air gap between the sleeve and the arm; (3) new look with sleeves retaining the proportions while properly fitting the arms.
Figure 3 (Left to Right): (a) Roblox woman body; (b) current look with outer jacket looking puffed; (3) new look with the more realistic fit.
To enable this beta, go to File > Beta Features and select Multilayer Wrap Fix. Please restart Studio to enable these changes.
That’s it! You are all set to use the new layered clothing algorithm in your experiences.
Let us know how it is working for you, especially if you find a body & clothing combination that produces unexpected fitting results!
Thank you!







