We are constantly working towards the future of Packages. Recently, we have been hard at work in improving the overall experience for Packages. Below, I’ll give a quick run down of each juicy bit, and then I’ll tell you a little bit about the future.
Previously, due to legacy behavior in Studio, whenever you made a modification to a Package we displayed a bright orange banner that warned you that you would be unable to publish your game. When we introduced saving to the cloud, this behavior persisted. This meant that your game would not save to the cloud and there was very little feedback when this occurred.
NO LONGER! As of the past few weeks we have been testing this change that would allow you to save to Roblox with modified Packages. Additionally, we banished the orange banner. No one read it anyways. Please keep in mind that you will still be prevented from publishing, but we will only notify you when you attempt to publish.
Previously, we required that you published your latest changes in order to view script changes. Now, you are able to view script changes to the latest cloud version with your modifications before publishing!
Additionally, with all the awesome changes above we solved performance issues related to large Packages that caused hangs inside of Studio. Performance when copy & pasting Packages should also be improved.
We are constantly improving Packages. We hope these tactical improvements will help Packages become easier than ever to use.
- Mass Updates will now be possible for nested Packages thanks to the changes we made above.
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As always, leave your feedback in the comments below, we would love to hear from you.
Have absolutely no idea what Packages are and want to learn more?? Check out this wonderful article on the DevHub: https://developer.roblox.com/en-us/articles/roblox-packages
the hashed out letters has the exact letters of the project name. you probably thought it was random didn’t you?