Thanks for this, I find myself using this plugin everyday. It’s made it easy for me, definitely worth the purchase.
It might be just me but i discovered that after installing the plugin this just stops assets from loading on Solo Mode
After uninstalling everything works fine as it should, it looks cool though i can’t recommend it myself hhh
EDIT: It’s not just solo mode this also affects some of the plugin icons / Other assets and the Plugin Manager tab took me a while to load
I am a fool and used the command bar instead of InCommand and now my command is gone. Maybe you could have a minimized version that emulates the command bar and autosaves whenever you press enter?
Is there a hard character limit? I wanted to import one of my larger scripts in the editor to see how well it performs and it just gets cut off at the 436th line.
Unfortunately, Roblox TextBoxes have a character limit, yes.
Update:
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Undo support
Our most popular feature request has been added! You can use the Studio keybinds to undo the actions of your script run through InCommand!
Requested by: @DevKaister @EgoMoose @Eternalove_fan32
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Click line number to select line
A small QoL addition, but you can now click on the line number on the side of the IDE to select that line.
Requested by: @0_salcret
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Available update notifier
This is going to be very useful down the line, since Roblox does not (currently) alert users when a plugin has an available update!
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Fixed multiline token highlighting
The highlighter used one TextLabel per token, so multiline tokens would have improper positioning as the subsequent lines would begin at the depth of the first line, throwing them out of alignment. This fix remedies that, and also makes the highlighter more robust and can now handle theoretical lexer error cases as well.
Reported by @Exo_Byte
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Fixed math library highlighting
The lexer does not “look backwards” during tokenizing, so contextual highlights like math.random would be incorrect, and things like math.Random would incorrectly highlight both globals. This fix handles the contextual highlighting at the highlighter level, altering the lexer results whenever required.
Reported by @NotAPorgu
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Fixed cursor positioning after tabbing
This one is a bit embarrassing, but my mental math was off by 1 and so the numbers involved were all wrong. Simple fix, and now your cursor shouldn’t have any issues.
Reported by @Elttob
I’m on mobile and have to do my homework right now, but if you keep on watching I’d rather do Roblox studio than work . Honestly, this is better.
Absolutely love being able to undo. That alone is a good enough reason to buy this plugin, let alone the ide. Real convenient, as opposed to spending time making unnecessary save points to use undo with the regular command bar.
This plugin just makes everything easier, and I haven’t even tried the play solo client/server execution!
I think there should be a button to rename a saved script without having to save again and delete the old script.
Good suggestion, it’s been written down!
Its great! But 1 day, will it be free?
Unlikely. This has been asked multiple times already, please read the thread before posting.
Small bugfix update has been published.
I fixed an edge case in the syntax highlighter, and Elttob fixed a few UI oddities.
Hello boatbomber. can you add support for getting the studio selection in the plugin please!
You can use this to get a table of all the selected instances in Studio.
game:GetService("Selection"):Get()
This also works in plugin scripts, not just InCommand
i do actually use it in plugins. but is it really possible in InCommand?
Yes, it does work in InCommand, I’ve tried it before.
Oh thanks, i should’ve tried it before posting my question.
Love this plugin!
The normal command bar sucks, because it would save EVERYTHING that I run on it (it would get cluttered), its only 1 line which makes it hard to read, and it doesnt support script editor colors.
Most of the time I would do things manually because of these reasons
However THIS PLUGIN is SOOOOO much better!
I will definitley use this!
Thanks for making this plugin!!!
So, on that subject, how do your custom script editor colors work? I just am interested and curious.