Hear me out before you say it’d break roblox’s privacy and monitorning. I think that in game voice chat would be incredibly useful for a number of reasons.
- Making multiplayer team games encourage teamwork more effectively than typing.
- To allow for faster paced gameplay without requiring the player stop typing
- It’d open up possibilities for immersive gameplay.
My suggestion is to make voice chat a per game basis. You can turn it on or off on settings (off by default), and it will inform the player on the games page and before they join. It would also require them be 13+ years of age.
Only 1 function would really be needed for this feature.
Player1:SetVoiceVolume(Player2,Volume) --Player1 would hear Player2 at this volume. If called locally, it could be used to mute members on the opposing team, or if constantly updating the volume, make the player’s voice relative to their distance.
Have any opinions on this idea? Suggestions for how to improve it? Either would be incredibly helpful so I can refine this suggestion properly.
EDIT: I’m looking for reasons why this would be a problem. If you do not support this, it would be extremely helpful to understand a reason why. Otherwise it’s just gonna bug me that the reason not to have it is because “roblox is a kids game”, even though the developers are like 15-18+
EDIT 2: I am aware of the problems that this could cause. But I don’t think it should be immediately dismissed as a terrible idea. Constructive criticism (without sarcasm or anger, if possible ) would be useful.