Introducing Builder Font + Deprecating Gotham and Arial

As you see here, Gotham and Montserrat are completelly different.

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I saw modules for custom fonts anyways.
But yeah, custom fonts would be great.

I feel I have sufficient options that I don’t care about the font deprecation, but I would like to know why they’re being removed - is it the boring “license costs money” reason?

Clearer terms on whether or not you can use Builder for off-platform Roblox experience related marketing material is necessary.

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most of my game’s ui relies on gotham and arial. This potentially might break my game.

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Yet another change that can ruin many peoples games springing up from out of nowhere with no prompting, just so Roblox can save an extremely small sum of money by not paying licensing fees. Typical. Lemme go over what I think some of the replies in support of this will be like.

  • “B-b-but Roblox need the money and they shouldn’t be wasting it on stuff like fonts!!!”

Fonts, while definitely expensive to license, aren’t THAT expensive compared to what Roblox makes and puts into the site and client on a daily basis. Even the most expensive ones. I think we have bigger things to worry about than some words on a screen if this is based purely on cutting costs.

Also, let’s remind ourselves that Roblox are constantly pumping tons of money into features that realistically won’t earn them money at all (e.g. that calling thing they did a few months back). They absolutely have the capital and reasons to keep the old fonts. They just chose not to, for some reason.

  • It’s just a font. Why does it matter?

It matters because they’ve been the main choices for so long. People have created entire UI systems that rely on the specific look and style of Gotham and Arial, and removing them will at best slightly ruin the style the game has, and at worst could have the potential to completely bork games visually. I don’t doubt that it’ll happen to at least one game out there.

  • I think the fonts look cool, and they don’t impact my games

Cool! I agree, the fonts look nice. But not everyone can say that their games aren’t impacted by this. Even if slightly minor.

There’s no reason to remove the old fonts. If it isn’t broken, don’t fix it. It’s as simple as that.

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I recently ported my older experience with hundreds of GUIs to use Gotham. I am not really pleased with this considering the replacement font is nowhere near the similarity of Gotham.

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Made a video explaining the nuances of this change.

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New font? Cool.
People will have to get used to new font (and people won’t like the change ig)

Also, the removal of Gotham and Arial is stupid. Why Roblox wants to remove 2 fonts that are free to use and replace them with skinnier version???

(Roblox needs to give us better features, not the font changes)

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Cool… but what’s the point of removing the other fonts, I for one like Ariel font, I guess for any UI I’ll be making it in Photoshop and importing it as an image, that may not be the best but at least I’ll have more freedom

I understand the possibility of licensing issues being the reason behind removing Gotham, but I’m seeking out the chance that FigTree on Google Fonts be uploaded to the platform as it’s replacement.

It’s the closest font I’ve seen to date to Gotham, and I’ve been hoping for it to be used on the platform in the future

Here’s an image I created for comparison reference

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I’d be much more fine with this than whatever they decided to choose. It’s at least close to what Gotham is.

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While I think this is great, I dislike the fact that we are being forced to change it. Having it be a new font without having to deprecate Arial and Gotham would definitely give some more options. I would be more open to this if there was more customization to the font other than just how thick the text is. But currently, I have mixed feelings about this.

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Very informative, thanks for the video :slight_smile:

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New font, cool, blah blah… BUT SINCE WHEN HAVE WE BEEN ABLE TO INSTALL OTHER FONTS :exploding_head:

What was wrong with Gotham and Arial?

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Since this:

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You could always install other Fonts, but only Roblox could upload them.

The other thing you could do is to use ImageRectOffset and ImageRectSize to have a “spritesheet” with letters… but dunno how good that would be, and use fonts from images with the most horrible conversions that exist that converts text and places it to images.

Won’t this change break 90% of the games who commonly use Gotham for their UI? Giving us only a month to catch up isn’t enough time for developers to redesign their games,

Would the font be compatible with Japanese?

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oh you have a point, it would break if the font sizes of the font itself, not the… font size property…

but if the replacement is really really alike, in their size, then maybe it should be fine :thinking: