Introducing Unified Game Permissions

This is a much needed update, thanks again Roblox :heart:
The update will come especially handy for game translators, allowing them only to translate :slight_smile:

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I think what you’re saying is correct, but there is also big chance it’s not and we both misunderstood. What I’m saying is I know nothing.

Interesting, does the permissions tab automatically override group game permissions like to play or edit? Thanks.

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It’s exactly the same thing, so yes.

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When will the time come that collaborators on User-Owned games get to access the developer console? If this is fixed I am unaware of the update and would like the link to the post for said update. Thank you.

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I think this is already accounted for, I have server console access on a few games I have team create access in.

I’m glad Roblox is moving towards a more thorough permissions interface for games, this is a really helpful change, however I’ve got two questions about the “Old” and “New” permissions table

  1. “Shutdown All Servers” is shown as disabled in old permissions, yet I’ve always been able to shutdown all servers on games I do not own that I have access to. Am I missing something here?

  2. Will these permissions be editable in the future? It would very helpful to be able to toggle certain features by the user or roleset such as the ability to save the place locally, rename the place, or publish the place.

Is it because i’m enrolled in the beta program that i’ve had these features for around 2 months now?

The beta program doesn’t affect studio anymore.

If you don’t remember enabling it, then there’s a potential it was enabled by default since it’s not a feature that replaces an existing functionality, but only an addition.

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I can’t add players, the option does not even show.

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I feel like the “Play” option will confuse new players because they feel like if the permission is not set to play, that user can’t play the game at all and they have to set everyone’s permission to play so people can play the game.

This is a different update. Please direct your feedback to the announcement thread or Platform Feedback.

I am kinda sad for this change as we had some testers in our group with different roles.

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this is going to be so useful for testing new features with out random people joining

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i like this new addition! now people can test the game and not edit it

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This is truly amazing. Not really much to say.

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I don’t know if I’m using this correctly but I have a role called “Developer” with create and edit game permission enabled. On my game however, the Developer role has no access to the game yet they’re still able to edit the game. Is that intended or am I doing something wrong?

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This is interesting. I’ve looked at the game permissions. I think they can be improved though, no idea how right now but yeah.

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The permission in group role settings will enable global access to edit all of the group’s games. This permission system gives you control over which roles can edit and access specific games.

For your case, remove the permission and add the change the access type for the roles in each game you would like to give access to.

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This is awesome Update! :heart:

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